Tuesday 8 February 2011

Leaf Tutorial

Tutorial three required us to produce lifelike and realistic leaves. This would be using the textures and importing images.
The two tools which were most important in creating the texture were the 'Bump' and 'Speculat Level' tools, these were important to use as they worked together in levels to create the perfect texture of a leaf. Firstly for this tutorial though, I modified an image of a leaf to make it easier to use later in 3D Studio.


Once the texture was imported into 3D studio, the image was too bright towards the centre of the image, this was because of the black and white image I used. To rectify this problem, I modfied the image again and made the leaf grey, this then made the plane easier to modify in 3D studio.


Once the leaf was textured correctly, the next job was to edit the shape by using single vertexes and soft selection. This allowed me to give the leaf a curved shape. 

Once rendered, the leaves looked even more realistic.


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