Bullet through |
Camera panning |
Walking in |
To animate this scene, I had to make the barrel of the gun pan round 90 degrees on a pivot at the end of the barrel, this was because I was having difficulty turning the character once he had stopped. Also, for the camera in the scene, I made the camera attach to the end of the barrel of the gun and follow the barrel panning around, this again, almost looks like the classic bond introduction scene.
Car appears now (still invisible in render) |
Character walking in |
Stops walking (car is not visible in render) |
Concrete platform arrives (cannot see the car in render) |
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