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Bullet through |
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Camera panning |
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Walking in |
To animate this scene, I had to make the barrel of the gun pan round 90 degrees on a pivot at the end of the barrel, this was because I was having difficulty turning the character once he had stopped. Also, for the camera in the scene, I made the camera attach to the end of the barrel of the gun and follow the barrel panning around, this again, almost looks like the classic bond introduction scene.
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Car appears now (still invisible in render) |
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Character walking in |
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Stops walking (car is not visible in render) |
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Concrete platform arrives (cannot see the car in render) |
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